
The Golden Record
Role
Creative Media design - Curating and visualizing the media footage using After Effects.
Pixera technical artist - Sequencing media for Pepper's Ghost installation
Audio editor - Interviewing people for the project and editing the audio in Premier Pro.
Graphic design - Use of Illustrator and Photoshop for merchandising and publicizing
Creative Media design - Curating and visualizing
media using After Effects.
Pixera technical artist - Sequencing media for Pepper's Ghost installation
Audio editor -
Interviewing people and audio editing in Premier Pro.
Graphic design -
Illustrator and Photoshop for merchandising and publicizing

Aim of the Experience -
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To remind the audience of all Earth has to offer and to reconnect with nature and each other.
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For the audience to walk away feeling soothed but also invigorated to connect with others and the environment in their everyday life.
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Audience is free to explore each screen following a circular path around the Pepper's ghost in the center.
Aim of the Experience-
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To remind the audience of all Earth has to offer.
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For the audience to feel soothed and connect with their everyday life.
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Audience is free to explore a montage of memories on the projected screens.

The EIS layout with 2 screens on each side, and Plug.
A pepper's ghost prism at the center

Prototype
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6 Screen of 8'x 16'panels for projection mapping
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Using a 3' x 3' suspended Pepper's Ghost at the center
Specifications :
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4 projectors for the panels and 2 for walls
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Atmos Dolby for spatial audio
Process
The storyboarding started with the idea of exploring the possibility of extraterrestrial intervention.
CONCEPT
DEVELOPMENT
STORY COMPILATION
Part 1 - Discovery of the Voyager
Part 2 - Locating and landing on planet Earth
Part 3 - Discovering media collage from apocalypse survivor
PEPPER'S GHOST VISUALS
Adding visuals for the Pepper's Ghost at the center of the experience with relevant graphics.
Using random memories from our phones and collaging it into a dynamic visual to display through projection mapping.
MEDIA COLLAGING
AUDIO COLLECTION
The audio for the background used the recorded audios of participants answering to a questionnaire that explores their idea of existence and living
PROJECTION MAPPING
Sequencing visuals and Audio based on spatial experience. Implementing spatialized audio.
Final Immersive Public Expo
Portfolio









